Services

Animation inservice of production.

Character animation, camera layout, and trailer editing developed within the realities of game production.

Character Animation

Gameplay & Performance

Character animation shaped around gameplay and story, spanning responsive actions and locomotion, gestures, dances, and performance-driven moments.

Camera Layout

Staging & Final Camera

Short-form character sequences staged in Maya, combining performance, composition, and final camera work for integration into the client’s rendering or game-engine pipeline.

Trailer Editing

Editorial & In-Engine Shots

Marketing trailers shaped from gameplay and cinematic material through structure, rhythm, and pacing, with select custom shots created or prototyped directly in-engine.

How we collaborate

Listen first. Integrate fully.Carry the work clearly.

Patagon Digital works inside the client’s production context: understanding the vision, communicating early, reviewing its own work, and staying accountable for the responsibility it has accepted.